Age of Darkness 2.0 Rulebooks EC Lore

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Horus Heresy Age of Darkness Rulebook (2022)

Mark IV Maximus Armour-
Intended to be the exemplar of power armour, Maximus Armour provided greater agility to its wearer without sacrificing the durability of Mark II power armour. Mark IV was in mass production at the time the Horus Heresy broke out, and so had been issued to every single Legion. With the benefit of hindsight, however, it is evident that the bulk of Maximus Armour stocks had been diverted to those Legions the Warmaster anticipated would follow him into treachery, the better, it is assumed, to equip them for the rigours of the war he planned to unleash. Of note the Warmaster’s own Legion, the Sons of Horus, made use of great quantities of Mark IV armour, along with the World Eaters, Night Lords and Thousand Sons who might have been ostracised from official supply chains but for Horus’ granted boon. At the outset of the Horus Heresy, Maximus Armour was perhaps the most common pattern in use, though this was short-lived, as even the huge stocks of Mark IV issued to the Traitors in preparation for the war could not withstand the sheer destruction wrought through the long years of the Great Heresy. In time, other marks would come to replace it, particularly as many of its advanced components were incompatible with those of older marks, and as such could not be recycled as part of battlefield repairs or combined into new suits.

Mk IV pattern power armour was especially prevalent in the ranks of the Sons of Horus, who as the Legion of the Warmaster himself were granted priority access when it was first issued. Other Legions that made extensive use of the pattern include the Emperor’s Children, the Night Lords and the Ultramarines.

Mark VI Corvus Armour-
Corvus Armour, which entered service just before the outbreak of the Horus Heresy, was equipped with advanced auto-sensory technology and a more efficient power distribution system than Mark IV. Prototype forms of Mark VI armour were in circulation amongst many Legions during the Great Crusade with varying success; the Iron Warriors famously rejecting the pattern in favour of heavier armour. Many of the first suits which were evacuated from the Martian Schism were issued to the Raven Guard, who favoured them for their lightweight and stealthy profile. The Alpha Legion, too, is believed to have obtained an early schematic for the production of Mark VI armour and used it widely from the onset of the Horus Heresy. By the later stages of the Age of Darkness, Mark VI was in wide use throughout almost every Legion, for both sides were able to call upon Forge Worlds in possession of the imprints to manufacture it. By the time of the Siege of Terra, Mark VI was fast becoming the most numerous pattern in service, seeing significant use among the Imperial Fists and Blood Angels Legions as they prepared for the defence of Terra, and on the Traitor side, it was worn en-masse by the Emperor’s Children during the Siege of Terra. In the closing days of the Siege of Terra, the Loyalists would introduce yet another mark of power armour: Mark VII ‘Aquila Armour’. This variant had its roots in developmental work undertaken in the last few years of the Horus Heresy, and was little more than experimental, even when it entered limited service. In the Great Scouring that followed, it would be Marks VI and VII which would enter mass distribution amongst the Loyalists, but such grim tales are the preserve of another volume.

‘All I wish to hear from your imperfect world is the silence of its dead.’
-Lord Commander Lothreal Sabine of the Emperor’s Children, Communiqué to the Judicator of Nalislarr

The Sundered and the Black-
The ‘Shattered Legions’ was a term attributed to abroad range of unconventional or irregular Legiones Astartes formations. The main body of warriors first called the Shattered Legions were born of the fiery crucible of the Isstvan V Dropsite Massacre, where the treachery of the second attack wave resulted in the nigh-total destruction of the Raven Guard, Salamanders and Iron Hands. These three Legions ceased to exist as coherent, operational military bodies, but many survivors escaped the black sands and were forced to drastically adapt their organisation and their methods in order to remain a functional fighting force. In the aftermath of the massacre, bloody, scattered groups from all three Legions coalesced across an entire sector of space, driven by the hunter-killer forces of the Sons of Horus and the Emperor’s Children. Harried by their relentless foe, the last of these remnant forces turned at bay and hit back, and for a time led a fierce-fought guerrilla campaign of vengeance against the Traitors that drew on and combined the unique skills and experience of each element, and which cost the Warmaster’s war effort dearly. But it was not only the remnants of the three Legions that were betrayed at Isstvan V who fought in this manner. Across the entire Imperium and beyond, Legion elements cut off from their chains of command were forced to adapt to circumstances or else perish in the all-consuming fires of war. Some detached Loyalist forces were able to break through the Traitors’ lines and join the mustering hosts of the Imperium. Others, however, found themselves isolated deep within enemy-held territory and too far behind enemy lines to make contact with allied forces. Neither was the formation of these Shattered Legion forces unique to those loyal to Terra. As the civil war progressed, many more found themselves acting alone, following the goals of their own leaders, and at times these goals differed from those of the chains of

Command that had once bound them. With the ebb and flow of war, Traitor forces too became isolated and, given the nature of certain of their leaders, many Traitor units determined to act entirely according to their own drives and desires. Some resurrected ancient resentments against erstwhile brethren now turned to blood-foes, pursuing vengeance for slights of honour thought long forgotten. Others became consumed by the forces they had unleashed upon Isstvan V, shedding reason and honour and reaving across the stars as if to vindicate, or perhaps to forget, their treachery with the blood of all those they branded enemy.

Legion contingents, or even single warriors, entirely denounced their parent Legions or allegiances, and newborn Legionaries were created from gene-stock whose provenance was unknown. Evoking ancient martial traditions, these warriors scratched their Legion emblems or took on new colours and emblems as their own, becoming independent warrior bodies called ‘Blackshields’. Many Blackshields were broken in mind and spirit, driven to madness or despair by the grim realities and responsibilities of this new Age of Darkness. They no longer recognised or acknowledged the mastery of any lord and were determined to claim their own destiny even as the Imperium tore itself apart in bitter civil war. Unlikely alliances would form between Legions, with Traitor elements of the Loyalist Legions and Loyalist elements of the Traitor Legions joining forces with other factions with whom they shared ideologies, ambitions or enemies. Such forces fought throughout this era, sometimes adding their weight to one side or the other, at other times pursuing their own inexplicable goals. Leaders of vision and character melded these disparate Legion elements into highly effective forces and used them to prosecute the unseen shadow wars that raged across the galaxy, often unknown to the masters of either side of the civil war.
 
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IIIrd Legiones Astartes Emperor's Children

The legionaries of the Emperor's Children have always strived to be exemplars above all others in the arts of was; paragons of martial virtue and excellence, scorning those who did not reach their standards. This led them to seek perfection in a fluid, lightning-quick force whose battles were preordained victories by a combination of acute strategic planning and flawless execution. Always they sought greater challenges against which to prove themselves and attained greater victories in turn.

From this vaunted height, the third legion would descend into treachery and become the lowest and most vile creatures, enslaved to pride and consumed by desires that no natural power could fulfil. The history of the Legion's deeds before its fall is not simply a history of what it was and what it achieved, but a history of how it created it's own doom, for as the ancient texts say :''Pride goeth before destruction'' and seldom has this proverb been more apt than in the case of the IIIrd Legion.


Primogenitor: Fulgrim
Cognomen: (Prior) None Observed
Strategic Tendencies: Combined Arms Warfare, the use of Complex Manoeuvre and Discursive Tactical Planning, Asymmetrical Assault.
Noteworthy Domains: Chemos (Primary),Terra (Tertiary rights)
Allegiance: Traitoris Perdita

The Martial Brotherhood-
Terran recruits for the IIIrd Legion were drawn from the noble houses of Europa, forming an aristocratic brotherhood bonded by martial pride. The Legion’s gene-seed was free from flaw, and its warriors were given to a competitive spirit, eager to prove their individual superiority. The nascent IIIrd Legion was deployed not en-masse like its brother Legions, but in smaller cadres leading Imperial Army regiments, allowing its Legionaries to prove themselves as natural leaders with a superb ability to execute the intent and exceed the expectations of the Emperor in war. The noble bearing of the IIIrd Legion’s warriors made them ideal diplomats and emissaries, often afforded the honour of carrying the Emperor’s standard. None were honoured more highly by the Master of Mankind; for after a cohort of the Legion sacrificed themselves to shield Him during the betrayal at Proxima, they were given the exclusive right to bear the Emperor’s sigil, the Palatine Aquila, and he named them his ‘Children’. Though the Emperor’s Children earned huge renown, their superlative rise was not to last. Just as the Great Crusade was beginning, the Legion suffered a tragic gene-seed crisis. Through treachery and viral blight, its reserves of gene-seed dwindled beyond replenishment. Withering to a shadow of the force it once was, attrition bled the strength of the Legion to almost nothing. With only two hundred warriors remaining, so few that each carried the banner of a perished Company, on the very brink of extinction the Legion was reunited with its Primarch and saved.

Ordered Perfection-
In the IIIrd Legion, every warrior was placed in a function best suited to their ability. Fulgrim maintained rigid order amongst the divisions of his Legion and command hierarchy, which were divided into strict lines of authority, with thirty Lord Commanders below the Primarch, of whom the first ten were exalted as ‘Princes of War’, forming Fulgrim’s inner circle. Each Lord Commander led a chapter (named a ‘Millennial’) and authority descended through an elaborate and multi-tiered command structure from company praetors down, with each Space Marine looking to his superior devoutly for leadership in a manner that bordered on a cult of personality. At their height the thirty Millennials numbered 110,000warriors, though in the wake of the Isstvan campaign it is believed to have been reduced to roughly half that, only recovering by the eve of the Siege of Terra through accelerated implantation and indoctrination procedures. Honours were common, but were gifted rather than assumed, and those granted by the hand of the Primarch were held in the highest esteem. Every warrior knew his place and value, and this translated into a level of personal commitment and bravery fuelled in no small part by an unshakable faith in their own superiority. The Emperor’s Children believed there was no sphere of warfare in which they could not excel, though they never possessed the numbers or the mindset to engage in brute attrition warfare, and so their primary consideration was to keep the Legion as intact as possible while achieving victory. One of their chosen virtues was lightning warfare, for they believed that speed and decisiveness assured victory over strength and endurance. Moreover, Fulgrim himself preferred swift and elegant combat styles, and many companies of the Legion adopted large numbers of jump pack equipped assault units, jetbikes and Land Speeders. The emphasis on excellence led to the formation of a number of unique elite and specialised units such as the ‘Sun-Killers’ – lascannon-equipped squads formed from the crème of the Legion’s heavy weapon specialists, or who fulfilled more formal roles such as the Phoenix Terminators, Fulgrim’s praetorians, whose number was set at two hundred in memory of the first days of the Legion’s rebirth. Single combat was encouraged as a primary martial tradition, the duel seen as the ultimate expression of a warrior’s prowess. So highly regarded were the blades masters of the Emperor’s Children that a semi-formal formation was allowed to develop whose membership existed outside of the rigid rank structure; that of the Brotherhoods of the Palatine Blades, who formed only for battles against foes deemed worthy of their attention.

In war, the Emperor’s Children relied greatly on peerless strategic planning and the flawless execution of battle plans by individual warriors. Every aspect of battle was analysed and turned to advantage, from terrain and weather to logistical support and reinforcement, nothing was left to chance. This almost mechanistic approach to warfare had its dangers as well as its strengths, however, and should an entirely unforeseen contingency occur, or some crucial element or asset be unexpectedly removed, the Legion could be wrong-footed and thrown into confusion. However, for the most part, the strict and sure chain of command and the Legionaries’ attention to detail and individual skill allowed them to execute some of the most complicated multi-tiered combined arms feats of any Legion during the Great Crusade. In the last years of the Great Crusade, the pursuit of excellence became an arrogant assumption of superiority – the collection of laurels more important than Imperial Unity. It is likely that the overweening pride that had come to dominate the Legion’s senior commanders forced them to walk the path of the Traitor rather than to accept the role of servants in a unified and peaceful Imperium. To become reduced to one amongst many was a fate that pride could not endure. During the Age of Darkness, the practised excellence of the Emperor’s Children was a brittle facade that concealed a swiftly growing canker. At the heart of the IIIrd Legion, Fulgrim and his Lord Commanders partook of sordid feasts and abhorrent bacchanals that defied both decency and sanity. With their leaders languishing in decadence, the Legion fragmented; many of its commanders blaming one another for their lack of perfection and settling matters of honour in bloody duels. And as Fulgrim sank into madness, his Legionaries followed, making of themselves fearsome instruments of terror in the process.

The Primarch Fulgrim-

Long-forgotten Chemos was a grey-skied and grey-skinned mining world, where hope was thin and drudgery the coin of life. Privation was common on Chemos and the isolated human population that abided there suffered slow decay. Despite all these hardships, Fulgrim rose quickly to power. Compared to the wretches that breathed the slow-poison of Chemos’ polluted atmosphere, Fulgrim was pale-skinned and fine-boned ,like some ancient paragon of grace given life. Ash white hair framed a handsome face and his violet eyes held a spark of delight. Fulgrim inspired hope with his intellect, his mien and his practiced humility in respect of his own brilliance. Once reunited with his Legion, in war, thought, craft and creation he excelled effortlessly. He re-organised the Emperor’s Children in a manner that suited his own exacting nature. Nothing was left to whim or chance; everything was deliberate and assessed for its aesthetic and functional value. Fulgrim was fond of remarking that if one was to excel then no detail was too small to consider, and that the quality of the whole lay in the quality of its constituents. In ordering his Legion, it is nots urprising then that Fulgrim favoured formality, conformity and order, albeit with some leeway for flair. He sought to maintain the majesty of his Legion, recruiting from the ruling elite of worlds brought to Compliance. He was a being who revelled in the beauty of art, music and poetry, insisting that those around him were more than just warriors but artisans of the finest aspects of humanity. Fulgrim’s only flaw was his pride, and it is among the greatest tragedies of the Horus Heresy that one of the Emperor’s most noble paragons would be corrupted through this weakness, and brought from the height of glory to the basest nadir of degeneracy.

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Liber Astartes (2022)-

XIXTH LEGIONES ASTARTESRAVEN GUARD-

At the outset of the Horus Heresy, the Raven Guard were among the least numerous of the Emperor’s Legions. Corax and much of his Legion were amongst the first to muster as part of the grand Retribution Fleet dispatched to Isstvan V, with the Primarch determining that a portion must return to Deliverance in order to guard it against counter-attack. While the Legion lost the greater portion of its strength on the black sands, and much of the fleet in orbit, as well as tens of thousands more Legionaries during the ninety-eight days of guerilla warfare and evading pursuit that followed, it would be the contingent from Deliverance that moved to extract Corax in the wake of the Dropsite Massacre. In the aftermath of Isstvan V, many of the surviving splintered elements of the Raven Guard would go on to join the Shattered Legions, striking at the heels of the Warmaster’s advance, but the bulk fought as a coherent, if much reduced force directly under their sire
The Raven Lord had no intention of retiring from the fight against the Arch-Traitor, and so re-organised the tattered remnants of his Legion in an attempt to keep it combat-capable at a strategic level. Corax himself would lead a contingent of the survivors of Isstvan V, harrying the Traitors behind their own lines with indefatigable fury. In the Age of Darkness the Raven Guard were to strike numerous telling blows against the Traitors, from the capture of the Perfect Fortress from the Emperor’s Children to their ongoing frustration of the Death Guard during the Malagant Conflict. In the very last days of the Horus Heresy, the Raven Guard under Corax would sacrifice much of what remained to them at the Battle of Yarant, throwing themselves upon the Traitors’ fury to save the ever-loyal Space Wolves, proving that always, even in the darkest of hours, they fought against the oppressor in order to liberate the sufferer, for justice and for what was right for humanity.

LEGION TARTAROS PRAETOR-
Developed in the closing years of the Great Crusade, and widely believed to be the most advanced pattern of Terminator armour available to the Legiones Astartes, many among the lauded praetors of the Space Marine Legions quickly embraced the comparatively superior range of movement the Tartaros suits offered the wearer without sacrificing any of the protection for which Tactical Dreadnought Armour is renowned. Tartaros pattern Terminator plateis particularly favoured by those lords of the Legions who prefer a fluid, lightning-fast approach to warfare, such as the sublime lord commanders of the Emperor’s Children or the fierce khans of the White Scars, its enhanced sensory systems and neuro-fibre uplinks ensuring the superior manoeuvrability needed for them to spearhead assaults on enemy positions.

IST LEGIONES ASTARTESDARK ANGELS-
The Dark Angels returned from the outer edges of the galactic darkness to learn too late of the massacres at Isstvan. Too far away from any hope of intervening, they were a Legion incensed, willing to roar their defiance and seek retribution. Foreseeing this eventuality, Horus dispatched the Night Lords Legion to wreak havoc in the sectors around Thramas, hoping to draw in the First Legion and contain their fury away from his own advance. The vengeful Dark Angels were drawn to Thramas by word of the atrocities being perpetrated, and led a counter-invasion to retake the region for the Imperium. The two Legions engaged in a bitterly contested conflict that dragged on for more than three years and saw the ruin of dozens of worlds across four inhabited sectors. The stalemate was ended when the Dark Angels unleashed their arsenal of forbidden weaponry upon the Night Lords, reducing them to a crippled and scattered Legion. By this time, the Ruinstorm occluded most of the eastern Imperium, and the Dark Angels were unable to strike at

the heart of Horus’ Dark Empire. Instead, they fought alongside the Ultramarines and Blood Angels in the galactic east, beating back the Shadow Crusade and dozens of isolated Traitor elements. Elsewhere, isolated Dark Angels fleets and bastions across the galaxy joined with other Loyalist forces to resist the Traitors’ advance. As the great warp storms began to dissipate, the pragmatic Lion embarked on a punitive campaign against the Traitors that came to be known as the Passage of the Angel of Death. His Legion was a bolt of hatred cast across the southern Imperium, bringing ruin to the home worlds of the Death Guard and the Emperor’s Children Legions, and any other Traitor stronghold they came upon. The Dark Angels also became embroiled in the great Cataclysm of Iron, unleashing the Lion’s sanction with impunity on all who turned their face from the Emperor. Only at the last, when news of Horus’ siege on Terra reached the Dark Angels, did they end their vicious campaign and turn back towards the Imperial core.

BLOOD ANGELS LEGION COLOURS-
The Blood Angels make war resplendent in crimson and gold finery. The dominant colour is a vermillion red, with banding and other details shining gold. Individual segments, as well as cloth details are often black. Even when tarnished by war, the standard panoply of the Blood Angels is always a glorious spectacle to behold, superior to any other Legion except perhaps the Emperors Children.

ULTRAMARINES VEHICLE HERALDRY-
The XIIIth Legion has always been extremely well appointed in armoured vehicles, benefitting from the amassing of reserves drawn from across the Five Hundred Worlds over many years. In keeping with the teachings of its pragmatic Primarch, the Legion’s armoured assets are well balanced across all classes of war machine. Nonetheless, it is noted that the Ultramarines display a tendency towards vehicles employing the Deimos pattern Rhino hull, including transports, Predator battle tanks and Whirlwind artillery tanks, presumably valuing the standardisation of logistics this common type affords. Ultramarines vehicles are primarily clad in blue, with secondary elements of white, which in the case of senior commanders is often rendered in a marbled finish. Banding is often picked out in gold and weapons cowlings in black.
Of all the Legions, the Ultramarines adhere the closest to the principles of the Liber Armorum Terranicus in the vehicle markings they employ. The Legion’s Ultima device is proudly displayed, and secondary to this are devices unique to each Chapter. Company numbers are also displayed prominently, as are individual squadron numbers where a tank is one member of such a unit. In addition to these markings, it is common for vehicles to display the names of campaigns they have participated in, and in the case of transport vehicles permanently attached to an infantry unit, a marking indicating the battlefield role of the passengers, such as the arrow of a Tactical Squad. While perhaps not as lavish in decoration as the vehicles of the Blood Angels Legion are, or those of the Emperor’s Children once were, many war machines of the Ultramarines are maintained in something approaching a standard as appropriate to the parade grounds of Macragge as they are to the battlefields of the galactic civil war.

Forgebreaker-
Fashioned by his close comrade, and later hated enemy, the Primarch Fulgrim, this exquisitely fashioned thunder hammer would prove to have a dark infamy of its own and serve the hands of many masters before the Horus.

XTH LEGIONES ASTARTESIRON HANDS-
The role of the Iron Hands in the Horus Heresy is forever defined by the tragic events that unfolded upon the black sands of Isstvan V. There, Ferrus Manus and his Legion were drawn into the trap set by Horus and, as his veterans fought valiantly to the end around him, the Gorgon’s loyalty remained unwavering, even unto the moment Fulgrim cleaved his head from his shoulders. The loss of their Primarch was a bitter blow, however, the Dropsite Massacre was not the final role the Iron Hands would play in the Horus Heresy. Much of the Legion had not yet deployed to the surface of Isstvan V, and a measure of its fleet was able to rescue survivors from the Iron Hands, Salamanders and Raven Guard Legions and then scatter into the surrounding sectors. These remnants would become known as the Shattered Legions and would carry out harassment operations and deliver surgical blows against the Traitor hordes throughout the great civil war.

The Iron Tenth proved resourceful and tenacious and were reforged anew under leaders such as Shadrak Meduson and Autek Mor. Fuelled by bitter vengeance, they would continue to hound the Traitors across the galaxy, disrupting supply fleets and striking at the heart of the Traitor Legions; at worlds such as Bodt, where they greatly hindered the World Eaters’ recruitment; Dwell, where they grievously wounded the Primarch Mortarion; and on Colchis, where their repeated incursions, mounted from Medusa itself, stymied the Word Bearers’ war efforts. In response, the Warmaster would dispatch his finest hunters to scour the sons of Ferrus Manus and their allies from the stars, and dozens of guerilla conflicts and fleet engagements would ensue. The efforts of the Iron Hands were unceasing, and though they were few, their impact on the Horus Heresy was immeasurable.
 
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Liber Hereticus (2022)-
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IIIRD LEGIONES ASTARTESEMPEROR’S CHILDREN-
The Emperor’s Children were the only Legion to bear the Emperor’s own name and his own standard – the great Palatine Aquila – granted to them by his own hand. Few were ever so honoured among the Space Marine Legions and and few had less cause to betray a father than they. Given the plaudits and accolades accorded them, few could doubt that they were the embodiment of what the Emperor intended the Legiones Astartes to be: noble inaction and aspect, excelling in all matters, strong, civilised, firm of purpose and loyal to the core. From this height they descended in treachery to the lowest and vilest of creatures, enslaved to pride and consumed by desires that no natural power could fulfil. The history of their deeds before their fall is not simply a history of what they were and what they achieved, but as with others that turned traitor, a history of how they created their own doom, for as the ancient texts say “Pride goeth before destruction”, and seldom has this proverb been more apt than in the case of the IIIrd Legion of the Space Marines. Betrayal changed the Emperor’s Children beyond recognition: their quest for perfection became a hunger for excess, and the finely balanced order of the Legion’s structure twisted until it shattered. This new Legion showed its commitment to Horus’ cause through cruel massacres and brutal conquests, the indifference they showed for the suffering of friend and foe alike a sign of the change that had overtaken the Emperor’s Children. Despite this, it would be the martial prowess of the Emperor’s Children that formed the stable foundations of the Warmaster’s rebellion.


Emperor’s Children Warlord Traits-

The Broken Mirror (Traitor only)-

The Emperor’s Children had stood as exemplars of honour and virtue, and the fall of their Primarch wrought a terrible change upon the most loyal of his sons. Where once they had striven for greatness and challenged their followers to excel, now they wallowed in their own ego and inflicted horrific punishments on those who failed to meet their impossible standards.

Martyrs of Isstvan (Loyalist only)-
As the horrors of the Horus Heresy fell across the Imperium, so too did the legend of the Martyrs of Isstvan, those brave warriors that had stood in the face of annihilation to delay the Warmaster and grant the Imperium a fighting chance at victory – and chief among the names of those immortalised in heroism was Saul Tarvitz, a humble captain of the Emperor’s Children. Some among the IIIrd Legion looked to this example as their Primarch wallowed in debauchery and their Legion accepted hubris like a virtue. These warriors cast off the yoke of Fulgrim’s treachery and swore to defend the Imperium to their dying breath.

Paragon of Excellence-
The Emperor’s Children prided themselves on excellence in all things, and those among their number that received the acknowledgement of Fulgrim himself were held as icons for the rest of the Legion to emulate. These warriors led by example, first onto the field and swore never to give ground in the face of the enemy. Those that followed them into battle strove to meet the standards they set, pushing themselves beyond their limits out of loyalty and to prove their own mettle.

Emperor’s Children Rites of War-

Rite of War: The Maru Skara

The Emperor’s Children took great pride both in its excellence on any battlefield, and its ability to systematise and replicate any tactic or strategic deployment it needed, and execute them flawlessly on command. Of the innumerable such formations and tactics the Emperor’s Children operated, one that found favour with the Legion’s praetors looking to achieve faultless victory — and thereby glory in the eyes of their peers and Primarch — was the Maru Skara or ‘Killing Cut’. Named after one of the most difficult strikes in the lore of the Pan-Europic duelling cults, it called for a precisely timed, rapid-moving feint designed to engage an opponent’s guard so that a second, invariably fatal, blow could be dealt against it which there could be no defence from.

Rite of War: IIIrd Company Elite
In the aftermath of the Dropsite Massacre on Isstvan V, the Emperor’s Children experienced something of an existential crisis. The Primarch Fulgrim withdrew from his Legion for long months, for reasons that would not be understood for some time. In his absence, passions long held in check by duty and devotion were unleashed, and experiments begun at the earliest stages of the Legion’s fall found a foothold amongst willing subjects, most especially among the elite Third Company which soon came to be emblematic of the change that had overcome the Emperor’s Children.
 
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THE ARMOURY of THE EMPEROR’S CHILDREN-
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Surgical Augments
Towards the end of the Great Crusade, the Legion’s armourers and apothecaries had begun to experiment with surgical augments and psycho-sonic weaponry based, in part, on xenos designs. Although their true breakthroughs in these fields would not occur until given unholy impetus and inspiration during the Legion’s fall, some success had already been reached in creating effective combat implants which were finding selective use as the Horus Heresy

Phoenix Pattern Power Weapons

Forged as works of art as much as they were fearsome weapons, the Phoenix pattern of power weapon relied on a certain artistry with the blade over brute force. They combined the finer aspects of the famed Charnabal blades with the power fields of Terran design, creating a weapon favoured by the Emperor’s Children over the more common power weapon.
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Phoenix Wardens
The personal guards of the Primarch himself and commanders of the Phoenix Guard, these warriors were charged with both the highest standards of martial excellence and the most exacting code of appearance – for they represented Fulgrim and his Legion in the eyes of the other Legions.

Living Icons-These warriors have dedicated themselves not just to the perfection of skill at arms, but inembodying the sublime elegance of their Primarch and standing as an example to theirbrethren. All the warriors of the Emperor’s Children aspire to such excellence, and in battle will suffer any hardship to avoid dishonour in the presence of such paragons.

“Rejoice and embrace your fate in bliss, for yo die by the blade of one of Fulgrim’s chosen, and your death signals another step forwards on the road to perfection.” -Last audio recorded by the helm coders of unknown Iron Hands Legionary, recovered in the wake of the Vraden IV massacre.

Fulgrim The Phoenician, The Prefector of Chemos, High Lord of the Emperor’s Children-
The mercurial and prideful Fulgrim was the Primarch of the Emperor’s Children Legion. Fulgrim strove to be a paragon in all things: generalship ,martial skill, governance, reason and endeavour, and passed on his values to the Legion where they became enshrined as a remorseless dedication to perfection in war. The Emperor’s Children under his rule rose from the ashes of near-extinction to become shining exemplars of the Emperor’s vision for the Legiones Astartes. Fulgrim maintained clear and rigid lines of authority within his Legion; his personal beliefs, opinions and inclinations in all matters filtered down through the ranks as ironclad doctrine that was not to be questioned. His sons modelled their lives around him, adoring him and striving to reach the ever-rising heights of his ambitions

Warlord: Sire of the Emperor’s Children In his glory days, Fulgrim was an exemplar of what all the Emperor’s Primarchs could be – a brilliant tactician, superlative warrior and a hero to those that followed him into battle. It was, perhaps, the great praise he garnered for his success that led to his slow corruption. Rightful pride in his accomplishments turned to self-obsession and hubris would soon see him fall into the service of Horus and the heresy he would unleash upon the galaxy.

The Gilded Panoply: Fulgrim was known to enter battle wearing an ornate suit of artificer armour designed to give free rein to his phenomenal speed

Sublime Swordsman: Fulgrim’s skill as a duellist and swordsman is beyond that of any mortal warrior or even one of the enhanced Space Marines of the Emperor’s Legions.

Tactical Excellence: Fulgrim’s art of war focused around the perfect execution of pre-planned strategies and tactics, enabling him to adapt to the battlefield and foe he and his Legion must encounter and leaving little opportunity for that foe to disrupt his plans.

The Blade of the Laer: Fulgrim’s weapon of choice was a slender, two-handed sword presented to him by the Warmaster himself. The sword’squicksilver blade, able to slice stone and steel without mar, was by common repute reforged from the masterwork weaponsof the xenos Laer, but in truth may have had darker origins yet.

Fireblade: During the Great Crusade Fulgrim wielded Fireblade, wrought for him by the hand of Ferrus Manus. This heavy bladed longsword was a rare gift from the Gorgon, a sign of his unlikely friendship with the Phoenician and a deadly tool of war.

Firebrand: One of a number of arms Fulgrim carried as his mood took him, Firebrand is a masterpiece of the gunsmith’s craft, as much a work of art as it was a fearsome weapon of war.

Phoenix Terminator Squad-
The bird of Ancient Terran myth known as the phoenix is a potent symbol amongst the Emperor’s Children, an exemplar of the Legion’s all-consuming and transformative quest for perfection. Taking inspiration and title from the legendary bird, the Phoenix Guard formed an elite cadre within the Legion, serving primarily as the Primarch Fulgrim’s personal retinue. When the Legion was about its day-to-day duties, they served as ceremonial honour guards and sacred aquilifers, replete in polished, tyrian-chased armour adorned with fluttering oath papers and bearing gold-chased arms of intricate manufacture. On the field of battle, the Phoenix Guard were no less impressive and were storied as providing an impenetrable ring of courage and steel, barring the approach of any enemy who dared challenge their Primarch. They fought in many spheres of battle, from lightning-swift assault forces to veteran tactical units, but it was their Terminators who were most feared, their martial skill all but unmatched across the Legions.

Phoenix Retinue-As the exemplars of Fulgrim’s methods, the Phoenix Terminators were often assigned as honour guards to those commanders that had briefly gained Fulgrim’s fickle favour. Serving as both a potent reserve force and a boost to the morale of any Emperor’s Children force, only the most jaded of veterans would refuse such.
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Palatine Blade Squad-
A warrior fraternity drawn from among the finest swordsmen of the Legion, the Palatine Blades existed outside the rigid formations of the Emperor’s Children’s military order. They were a duelling society to whose ranks many aspired and on whom Fulgrim looked with particular favour. At the discretion of the lords of the Legion, members of the Palatine Blades without their own command fought together in battle as well, serving as a shining example to their battle- brothers of excellence and perfection in the arts of war, often seeking out the finest enemy warriors in the field against which to prove their superiority.

Kakophoni Squad-
Soon after the treachery at Isstvan III, a terrible force took hold of the Emperor’s Children Legion under their master Fulgrim, and for many the fall was swift and terrible to behold. Practices and experiments long secret and carried out with dire caution were unleashed and fused with malign forces from beyond. One of the first malignant tools made manifest were the strange and experimental psycho-sonic weapons that would come to be known as the Cacophony or ‘Kakophoni’ in the ancient form; savagely powerful but also dangerously unpredictable in their first incarnations. On Isstvan V the first of these weapons were unleashed by members of the Emperor’s Children who had already begun to degenerate and mutilate themselves in response to the canker of warp-taint to which they had been exposed, a progression of gathering madness and physical corruption that would accelerate at a frightening rate thanks to continual exposure to the reality-rending effects of their perverted weaponry.

The Cacophony- The Cacophony manifest a variety of experimental and unique psycho-sonic weapons, made from an irrational fusion of Imperial and alien technology wedded with the whispered secrets of nightmare intelligences from beyond. These unstable devices are able to unleash blasts of screaming, discordant energy that can rupture flesh and incinerate metal. Their most terrifying ability, however, is to open up the minds of those they touch to the manifold and fatal horrors of the Warp.
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Lord Commander Eidolon-
At one time, Lord Commander Eidolon was hailed as the exemplar of all that the Emperor’s Children aspired to. He was elevated to company captain by Fulgrim himself, achieving such perfection that he went on to become the Legion’s pre-eminent lord commander. If Eidolon had any imperfection, it was overconfidence, a characteristic that bore rotten fruit as it was twisted into overweening arrogance. In striving towards the perfection embodied by his Primarch, Lord Commander Eidolon submitted himself to the attentions of Chief Apothecary Fabius, receiving biological augmentations that allowed him to project a psychosonic dirge as formidable as any weapon. The lord commander’s native skill and his augmented powers were given full rein upon the bloody sands of Isstvan V, where he unleashed a cacophonous storm upon the Loyalists even as his perfect bladework cut them to crimson ribbons.

Glory Aeterna- Lord Commander Eidolon’s preferred weapon was the masterwork hammer known as Glory Aeterna, a trophy presented to the Lord Commander upon his rise to that rank by Fulgrim himself. The weapon is as much a work of art and badge of office as it is a brutally efficient weapon of war, and in Eidolon’s skilled hands it is a fearsome weapon of war indeed.

Death Scream- Eidolon has been the recipient of xenos-technological implants, and experimentation by his Legion’s Techmarines and the ministrations of Chief Apothecary Fabius. His implanted sonic shrieker is capable of discharging a destructive howl able to break bones and rupture flesh.
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Captain Saul Tarvitz-
Saul Tarvitz was a company captain within the Emperor’s Children, respected by those who followed him and with a considerable number of victories to his name. Tarvitz, however, was content to be a line officer and serve his Legion and Emperor in the field, and lacked the relentless ambition to succeed to the higher echelons of his Legion present in many of his contemporaries. This factor seems to have brought him disregard by the likes of Lord Commander Eidolon as a mediocrity, but history was to prove otherwise. Upon discovering the scale and scope of the treachery that was about to unfold on Isstvan III, Tarvitz took it upon himself to act. He seized a Thunderhawk and flew down to the doomed world to warn the Loyalists trapped there of the impending slaughter. In this he was instrumental in the survival of the Loyalists through the virus bomb attack and in mounting a cohesive defence against the Traitor attack, and in this perhaps also ultimately contributed directly to the outcome of the wider war.

A Brother Betrayed- In the final hours of the battle that would immortalise Saul Tarvitz, he suffered his most grievous wound. This was not the cut of a blade or the bite of a bolt, but the betrayal of one he had long counted as a true brother in arms. In the ruins of Isstvan, while the Warmaster focused all his bitter ire upon Tarvitz and the brave few that stood for the Imperium, Lucius would turn upon his brother in an act of betrayal that Tarvitz would brood on for the last few hours of his life.

Charnabal Broadsword- A much heavier version of a traditional Terran duelling blade, Tarvitz has mastered this weapon and made it his own.
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Captain Lucius, The Faultless Blade, Captain of the 13th Company-
In the latter years of the Great Crusade, Lucius’ renown grew among the Legions as that of an exemplary swordsman, hailed as the best blade of the IIIrd Legion. His pursuit of perfection in the art of personal combat was undeniable, although his single-minded and often self-serving approach to warfare brought discord between him and the officers of his Legion. Evidently, Lucius fought in the Great Crusade primarily for himself and to prove his superiority over the rest of the galaxy. The seeds of arrogance and vainglory sown in those times would later bear the bitter fruit of jealousy and hubris that would ultimately lead to blackest treachery. Ambition would turn into obsession and the canker that was festering in Lucius’ soul would be revealed, clear for everyone to witness in the form of the myriad self-inflicted scars that marred his once- perfect features. For Lucius, the cataclysmic tragedy of the civil war that engulfed humanity was simply the stage of a cosmic theatre, a grand opportunity for him to carve his legend in blood, and he joyfully joined the slaughter in a state of exhilaration as sharp as the edge of his murderous blades.

Nineteen- Lucius, famed for his overweening egotism, had little interest in the tools he used and wanted no simple blade to gain a fame that approached his own. Despite the casual disinterest of its wielder, the blade referred to as Nineteen by Lucius was a masterwork of the smith’s art and most likely taken as a trophy from some slain and forgotten opponent. Its slender edge belied its strength and, in Lucius’ hands, it could block almost any attack aimed at the cocksure warrior.

The Blade of the Laer- Following the cataclysmic events of Isstvan V, the Phoenician gifted Lucius with the masterwork blade that he recovered from an alien temple on the planet Laeran and often carried into battle himself. The dark power lying dormant within the blade that ended the life of one of the Emperor’s sons seemingly recognised in Lucius the unfathomable darkness of its own kind and slowly reawakened to its full potential.
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Heraldry of the IIIrd Legiones Astartes – Emperor’s Children

The Emperor’s Children present a magnificent spectacle when arrayed for war, each Legionary embodying the mienof their Primarch Fulgrim, who was discovered in 830.M30 on the grey and drab world of Chemos. Alone among theLegions, the IIIrd earned the right to bear the Palatine Aquila – a variation on the two-headed eagle with upcurved wings, and even in their later treachery continue to do so in arrogant mockery of their foes.
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Emperor’s Children Vehicle Heraldry

The IIIrd Legion lost a great number of its armoured vehicles during the Isstvan III Atrocity, and was forced to draw heavily on Legion reserves, as well as vehicles reclaimed from the detritus left in the aftermath of the Isstvan V Dropsite Massacre, in order to replenish its numbers. While the Emperor’s Children strive to master all aspects of armoured combat, they have a specific inclination towards manoeuvre warfare, favouring fast transport vehicles and main battle tanks, and other elements able to directly support them. Vehicles whose service to the Emperor’s Children predates the Isstvan III Atrocity invariably bear the Legion’s Imperial purple livery and are often adorned with a range of gold details, icons and devices, including finely-wrought
representations of their beloved Primarch. Vehicles post-dating Isstvan III are often partially or fully black in colour, the Legion Forge increasingly struggling to obtain the rare tyrion pigment. By the dawn of the assault on Terra, this was the predominant heraldry borne by the IIIrd Legion’s armoured forces. Whether bearing the purple or the black, or a combination of both, the majority of Emperor’s Children vehicles bear the Legion’s winged-claw armourial, as well as the ordinal ‘III’ in gold. Squadron and vehicle numbers are invariably white or gold. Many IIIrd Legion vehicles carry an ‘Eye’ device, indicative of service under the command of the Warmaster prior to the outbreak of the civil war, and continued as a sign of fealty to the Traitor cause.

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(The recent White=Terran origin lore is in some contention as Chemosians are shown to use it with the prime examples being Eidolon and Saul Tarvitz)

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Sevatar, The Prince of Crows,First Captain of the Night Lords and Master of the Atramentar-

Jago Sevatarion is said to hold the dark honour of being the first Traitor to utter the words “Death to the false Emperor”, although in truth this was but one in a long line of crimes and blasphemies committed by the First Captain of the Night Lords over many years. Sevatar is known as one of the most lethal warriors of the entire Legiones Astartes, his name and skill as well known as those of Abaddon of the Sons of Horus, Corswain of the Dark Angels, Raldaron of the Blood Angels or Eidolon of the Emperor’s Children. As arrogant as he is gifted, Sevatar is as upremely ruthless, even dishonourable, combatant. This demeanour is carried through to his appearance, which is contrived to inspire fear in all who look upon him. His midnight blue power armour is wreathed in flayed flesh and his helm is wrought in the form of a leering skull. Beneath that deathly visage lies not just the soul of a murderer, but one gifted with latent, if repressed, psychic powers which, although unwelcome, serve to increase Sevatar’s already fearsome capabilities to preternatural levels.

XVITH LEGIONES ASTARTESSONS OF HORUS-

Long before the first shots of the Horus Heresy were fired, Horus was planning how best to cement his control over the Legions, his own especially. Many of his men were won over with promises of glory or oaths of loyalty, and many more followed Horus simply because they always had. There remained, however, an element of the old guard, mostly former Luna Wolves, whose loyalties could not be relied upon. On Isstvan III the Warmaster set a trap for these warriors, along with the parts of the Emperor’s Children, World Eaters and Death Guard Legions who had also failed to be swayed by their own Primarchs. In the aftermath of this battle the Legion was reborn once again, all weaknesses excised, and readied to deal a fatal blow to the Emperor’s forces. All throughout the galactic civil war, the Sons of Horus were at the forefront of the fighting, from the ambush at Isstvan V against the still reeling Loyalists, to the invasion of the Knight world of Molech, where the Warmaster himself led his forces into battle. Always the Sons of Horus were the tip of the spear, plunging into the Loyalists’ lines to deliver the killing blow. Horus’ strategic genius was only amplified in these years, coordinating the actions of half a galaxy’s armies. It is known that on occasion he would let other forces bear the brunt of the attrition for his Legion, only to unleash it at the moment of glory and to win the day. It is then fitting that when at last Horus reached the Throneworld of Terra and began his final assault against the capital of the Imperium, the Sons of Horus were there in their tens of thousands, ready to follow their master to final victory in the great and final war which he had