Codex Content Excerpt

I found the codex immensely subpar
Agreed! Barebones lore sections, almost no stories whatsoever, not much about painting schemes... And then the rules are all right, but lacking many units. I truly miss CSM codex 3.5, that glorious era of kitbashing, converting, world-building... That codex is a book I still read and enjoy today, everything in it was wonderful! This one, on the other hand, Im even having trouble to finish, for it´s not very interesting.
Also, for some reason the Spanish translation (I always try to get the English to avoid this, precisely) is extremely bad, to the point of having grammar mistakes, a total lack of syntactic elegance, and even some serious lore mistakes, like claiming Fulgrim went against Horus in the heresy. A clear example of mistranslation. Where did quality control go?
 
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Agreed! Barebones lore sections, almost no stories whatsoever, not much about painting schemes... And then the rules are all right, but lacking many units. I truly miss CSM codex 3.5, that glorious era of kitbashing, converting, world-building... That codex is a book I still read and enjoy today, everything in it was wonderful! This one, on the other hand, Im even having trouble to finish, for it´s not very interesting.
Also, for some reason the Spanish translation (I always try to get the English to avoid this, precisely) is extremely bad, to the point of having grammar mistakes, a total lack of syntactic elegance, and even some serious lore mistakes, like claiming Fulgrim went against Horus in the heresy. A clear example of mistranslation. Where did quality control go?
Going from researching earlier editions to the modern stuff is so jarring at times. As a basic overview of the faction for newbies it lacks major details, no blight, no Eidolon, no Fabius, barely a mention of the legion wars and skalathrax. For long time fans you're scrounging for new lore. There's only 3 new warband schemes if we don't count the combat patrol warband that's just the normal scheme and the lore for all 3 of them are shoved into the same paragraph. No weird conversions or hobbying, all you get is a basic painting guide for the combat patrol. The showcase section is just more of the same models you've already seen on warcom. Then there's weird stuff like the Monsters Inc scream cans for noise weapons, Fulgrim killing Ferrus with Fireblade and Lucius apparently dying from centuries which would effect other characters like the Composer and Clarion. The codex was a slog to read and a friend got 12 pages in and didn't bother finishing it.
 
Going from researching earlier editions to the modern stuff is so jarring at times. As a basic overview of the faction for newbies it lacks major details, no blight, no Eidolon, no Fabius, barely a mention of the legion wars and skalathrax. For long time fans you're scrounging for new lore. There's only 3 new warband schemes if we don't count the combat patrol warband that's just the normal scheme and the lore for all 3 of them are shoved into the same paragraph. No weird conversions or hobbying, all you get is a basic painting guide for the combat patrol. The showcase section is just more of the same models you've already seen on warcom. Then there's weird stuff like the Monsters Inc scream cans for noise weapons, Fulgrim killing Ferrus with Fireblade and Lucius apparently dying from centuries which would effect other characters like the Composer and Clarion. The codex was a slog to read and a friend got 12 pages in and didn't bother finishing it.
I gotta agree. The only part of the book I cared for was the lore, and I found it SO lackluster. The art was glorious tho