Realm of Chaos: Slaves to Darkness (1988) EC Lore

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Apr 18, 2024
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Emperor's Children - (banner top, shoulder pads bottom): bound forever to the Lord of Pleasure, the Emperor's Children know that Slaanesh watches their actions with delight.

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Grey Knights
Other Units:

Only the Grey Knights survive in the service of the Ordo. All other troops die when given over to them. The reason for non-survival among military units attached to the Ordo Malleus is simple. Any troops that an Inquisitor Ordinary has commanded have been exposed to Daemons. They are privy to one of the most closely-guarded Imperial secrets: that Daemons exist and Chaos is terrible threat. Those that survive a battle or campaign are executed, with full honours, shortly afterwards. They are expendable, and entire Imperial regiments and corps have been despatched by the Ordo Malleus.

The most notable occasion was at the end of the Nexxas Exculpation (M40.561). An incursion by the Traitor Legionnaires of the Emperor’s Children was opposed by a complete Imperial Army corps. Once the invasion had been beaten off the corps was destroyed by orbital bombardment from an Ordo warship. The Imperial records were altered to show that a renegade force of Eldar was responsible for the destruction of the unit.

The only general exception to this policy of secrecy-by-extermination are Adeptus Astartes units. Execution of a Marine is seen as wasteful. . Marine units are mindscrubbed rather than killed - their memories destroyed rather than their bodies. Mindscrubbing removes any and all memories of the Ordo’s true purpose, but requires its victims to be completely retrained. Mindscrubbed Marines cannot even feed themselves, let alone fight for the Imperium. Of the Adeptus Astartes only the Grey Knights, the Ordo’s ‘Chamber Militant’ are allowed to retain their memories. The centuries have proved that the Grey Knights can keep the secret of the Ordo’s hidden war against Chaos as well as any Inquisitor.
 
EMPEROR’S CHILDREN ARMY LIST

All the First Founding Chapters were created to take part in Imperial Crusades. It was, however, nearly sixty years before the Emperor’s Children
saw action. An accident during gene-seeding almost destroyed the Chapter as it was born. Once the Chapter had been re-established with rescued geneseed
it proved to be a loyal and efficient unit, distinguishing itself in several campaigns.

The Emperor’s Children were one of the units assigned to pacify Horus and his rebel Chapters, and were the first unit to defect to the Warmaster. During a parley, the Chapter Master and his highest officers were corrupted by the decadent pastimes that Horus and his Chaos-worshippers offered. Drugged, pleasured beyond endurance, and finally broken, they agreed to keep the Chapter neutral.

Neutrality was all that Horus needed. The rot quickly spread to the whole Chapter, and the Emperor’s Children willingly embraced Chaos in all its indolent depravity. The Imperial Cult of the Chapter was quickly supplanted by the more gratifying worship of Slaanesh.

As one of the Traitor Legions, the Emperor’s Children invaded Earth, but took little part in the fighting around the Imperial Palace. Simple pleasures had given way to complex debaucheries. While their allies fought and died the Emperor’s Children slaughtered more than a million people and rendered them down to create endless varieties of drugs and stimulants. Countless thousands more died to give the Legionnaires more direct, if cruder, enjoyment.

When the assault failed the Emperor's Children fled into the Eye of Terror with the rest of the Traitor Legions. They were the first to begin raiding Imperial worlds for captives and plunder. Their excesses soon knew no bounds and simple raiding could not supply enough raw Human material for their orgies of worship. At this point the Emperor’s Children turned on the slaves and servants of the other Traitor Legions, an action which began a series of wars within the Eye of Terror.

The struggles of the Emperor’s Children continued until the destruction of the cloned Horus by the Black legion (see p268). At that point all the Traitor Legions resumed raids on the Imperium. The Emperor’s Children have again proven spectacularly successful at this pursuit, and the worship of Slaanesh within the Eye of Terror has never been pursued with such fervour.

The Emperor’s Children have retained some of their former organization as Marines, but have altered it to suit their new loyalties. While corrupt beyond Human comprehension, the Legionnaires of the Emperor’s Children are a savage fighting force. Like many of Slaanesh’s followers, they seek and find a perverse enjoyment in battle. The danger of combat is a rediscovered thrill and aphrodisiac, allowing them to reach new extremes of debauchery.

Psykers are particularly highly regarded by the Emperor’s Children, both as enemies and within their own ranks. The broadcast terror of an enemy psyker can be enjoyed in its own right as a new sensation, while a Legionnaire psyker can kill his enemies with pleasure or pure sensation - the greatest act of worship for a servant of Slaanesh. Close combat, where the enemy can be touched and directlyl destroyed, is also much favoured by the Emperor's Children. Few of them enter battle without some form of close combat weapon.

Many Legionnaires aspire to die of pleasure while hosting a Daemon, and as a result the Legion has many Possessees and Summoned Daemons within its ranks and as allies. The Emperor’s Children take a delight in the changes that Chaos and the daemonic has wrought in them, seeing these mutations as means to new pleasures or marks of Slaanesh’s approval.

Only in one matter has Marine tradition been completely maintained. The Chapter name has been retained unchanged throughout the Legion’s exile. Successive Legion Commanders have taken pleasure (unsurprisingly) in reaffirming the Legion’s title. It has become a direct and grievous insult to the grandeur of the ‘false’ Emperor and his staid Imperium.

The Legion’s original Chapter colours of gold and purple were abandoned long ago, as was the Imperial double-headed eagle which was, at one time, forbidden to all other Marine Chapters. With the Horus Heresy and the defection of the Chapter, the right to use the double-headed eagle motif was passed to other, loyal, Chapters of the Adeptus Astartes.

A few of the original Traitor Marines have retained their original Chapter colours, although the Imperial badge has been replaced by Slaanesh’s male-female rune. For the most part the Emperor’s Children use Slaanesh’s pastel shades on their armour, reserving particular colours for different companies within the Legion. Officers and sergeants are, however, still marked out by gold or silver helmets and rank badges.
 
The original Marine armour designs have long been corrupted in the Emperor’s Children. Over the years the mutations wrought by Chaos have been echoed in the shapes of the Legionnaire’s arms and armour. A sensuous delight has been taken in making each Legionnaire’s appearance grosteque and different from his comrades. Each suit of armour, every bolter or chainsword, is worked into fantastic patterns and coloured in praise of Slaanesh. Each Legionnaire alters and changes his armour slightly, adding to its quality and ‘beautifying’ it. For the most favoured, the weapon smiths of the Legion sometimes carve scenes of debauchery into shoulder and breast plates.



EMPEROR’S CHILDREN
—SPECIAL RULES—

1.
The Emperor’s Children are subject to hatred of all Khornate mortal followers. They are also subject to hatred of ‘normal’ Space Marines and Inquisitors.

2. The Emperor's Children may make all psychology tests with a +1 bonus to Cool. This bonus need not be applied to every test required during a battle.

3. All the Emperor’s Children are immune to the fear effects of Slaaneshi Daemons.

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EMPEROR'S CHILDREN PERSONALITIES

Only the most inventively depraved among the officers of the Emperor’s Children are allowed independent commands. Victory in itself is never pleasure enough; the thrill of combat must have played its part.
Any number of personalities may ride Mounts of Slaanesh at a cost of 20 points each.

Follow me, my Children, and the glory of victory shall be yours. We shall cleanse ourselves in the crimson waters of our enemy. We shall bring the ecstacy of quick release to those who stand before us. We shall give bloody praise to the Lord of Pleasure and sing his name as we dance across the fallen. Follow me, my Children, and you shall taste the undreamt joys that lie beyond the bounds of mortal. sense.
- Fabius Bile, Lieutenant Commander of the Emperor’s Children
 
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As in all Legions, the Medics of the Emperor's Children are charged with recovering the gene-seed of fallen Legionnaires. They also tend to the wounded, if necessary administering a pleasurable end to those who require it. They are also, however, charged with collecting organs and essences from wounded and dead enemies - substances which can later be used to create the corrupting drugs of the Legion.

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The Techmarines have been indoctrinated to find pleasure only in the functioning of their machines. It is they who control all of the technical equipment available to the Legion. The number of Techmarines available to an officer of the Emperor's Children determines the number of support weapons, vehicles and Slave Squads that are available.

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Even amongst the Legionnaires of the Emperor's Children, the Chaplains are marked by their endless perversity and delight in the pleasures and pains of the flesh. Filled with boundless enthusiasm, the Chaplains move among the squads of the Legion, inciting the Legionnaires to even greater heights of debauched savagery in combat.

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The Librarians of the Emperor's Children have few remaining functions as scribes, other than making occasional notes of ‘amusing’ and ‘witty’ deaths they have witnessed. Their main duty is to provide psychic support to the physical struggles of their fellow Legionnaires.



With the thrice-damned renegades of lewd Slaanesh, your well-tried techniques of forceful inquisition in will serve you ill. These voluptuaries and heretics that debase themselves before their so-called Lord of Dark Delights are not to be unburdened of their lisping truths by subtle pressures or the keen probing of your instruments. Conspiring against all decency even in such matters, these libertines take pleasure from our inquiries, debauching themselves with inhuman dissolution upon the racks and: wheels of Verity. For these abominations, ‘other methods are required... - The Teachings of Inquisitor Magnus.

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DAEMONIC PERSONALITIES & SQUADS
A detachment from the Emperor’s Children can include any of the following Summoned Daemons and Possessees.


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Only the most favoured of Slaanesh's followers within the Legion are granted the right to host a Daemon. The decadence and depravity of a Possessee's behaviour has no equal and few rivals. Even in the heat of combat Possessees can be found disporting themselves among the dead and wounded, enjoying battle for its own heady thrills. Once the type of Daemon in possession of the body has been chosen (Keeper of Secrets, Daemon Prince or Daemonette), roll a D6 to determine the personality who has been possessed and, as a result, which profile is used.

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Called forth only when violence is required, Keepers take a sadistic delight in slaughter and cruelty. They exist only for the pleasure to be found in the pain of others. Roll a D6; on an odd result a Keeper of Secrets is not available to be a part of the Legion force. On an even result one Keeper may be included in an Emperor's Children detachment at the points cost given.

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Daemon Princes were once among the mightiest of Slaanesh's mortal followers. Granted immortality, their perversity in the service of Slaanesh knows no bounds. No two are the same and once the points have been spent on purchasing a Daemon Prince the system given under ‘Instant’ Daemon Princes (p65) should be used. This will generate appropriate profiles and equipment.

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Their perversity and joy in combat is unmatched by any mortal. The bizarre, twisted Human appearance of Daemonettes strikes terror into the hearts of many enemies.


Take care, lest your protests grow tiresome. I have asked for so little! Anyone would think that I had asked you to sacrifice yourselves and your sons! And yet, in Slaanesh’s boundless and pleasing mercy, I have asked only for your daughters. Surely you would not deny me my small enjoyments?
- Tyrell, Renegade Lord of Arden IX
 
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EMPEROR’S CHILDREN SQUADS
Any number of Tactical or Assault Squads may ride Mounts of Slaanesh at a cost of 120 points per squad. Unlike other upgrades, Mounts need not be supplied to every squad of a particular type.


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Taking pleasure in their own savagery, Tactical Squads delight in perfecting the skills and techniques of battle. They place the sensations and thrills of combat above any other objective, often disporting themselves with the enemy dead in their joy.

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Emperor's Children Assault Squads treat battle as a new thrill to be discovered anew in every conflict. Equipped for close combat, their battles rapidly degenerate into orgies of destruction.

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All Devastator Squads take a destructive delight in their important role. Heavily armed, they take pleasure in the pain and suffering that they can deal out. Only rarely do they come into direct contact with the enemy, but such opportunities are savoured when they arise.



ADDITIONAL FORCES

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During the first centuries of exile the Sons of Horus were the most combative of all the Traitor Legions, as if seeking to atone for their previous cowardice. Over the centuries the Sons of Horus worshipped one Chaos Power after another, giving themselves willingly as hosts to Summoned Daemons. With each change in loyalty the Daemons of the rejected Power retreated into the warp, leaving discared husks where once had been Legionnaires. The Sons of Horus were driven to the edge of extinction as a Chapter. It was during this period that the Sons of Horus discovered a means of hosting Daemons that did not destroy the mortal host. The Legion was saved.

The revived, but still numerically inferior, Sons fought a number of wars against the other Traitor Legions, which culminated in the destruction of Sons’ fortress. The Warmaster’s body was removed and cloned, much to the disgust of the remaining Sons. Denied their Warmaster, the Sons rejected his name, their chapter title and painted their armour predominantly black. Ina lightning raid the new ‘Black Legion’ destroyed the Warmaster’s body and fled into a further exile. The Chapter’s remaining space barge vanished into the dust nebulae about the Eye of Terror.

The Black Legion has raided the Eye of Terror and Imperial worlds ever since. Their hulking space barge has been seen in many parts of the Imperium, only to vanish as mysteriously as it had arrived. The Legion leaves traces of its presence on many planets, and has fought against Imperial forces on many occasions, but its motives and loyalties remain unclear. During the Ultramarines’ operations against the Tyranid hive-fleet ‘Behemoth’, for example, a Black Legion helmet was found by a combat ship clearance squad. Inquisition scholars are still divided over the significance of this discovery.
 
Although nominally loyal to the dead Warmaster and his clone-sons, the history of the Traitor Legions is littered with internecine struggles, as one Legion has fought with the servants of a rival Chaos Power. For the most part, however, rival Legions vent their hatred upon the Imperium that defeated and imprisoned them. Possessed Legionnaires are naturally attuned to the warp, and have no difficulty in guiding their Legion transports (which are now little better than hulks) across warp space to almost any point in the galaxy. The Legionnaires descend from their ships, destroy and plunder an Imperial world, and retreat into the Eye. Only when a loyal Chapter of Space Marines is nearby does a raid meet formidable opposition.