THE SPACE MARINE GAME

Space Marine is the game of epic battles in the far distant future, where mighty warriors clash in an apocalyptic conflict which will decide the fate of the galaxy. Space Marines, the armies of the Imperial Guard and the Titan Legions are the embattled defenders of the Imperium of Humanity. Against them are arranged the implacable enemies of mankind including the daemonic forces of Chaos and their barely sane and strangely mutated mortal followers. Throughout the galaxy hordes of barbaric Orks rampage and destroy, driven by their insatiable racial need to conquer and enslave. The warring forces are armed with gigantic war machines and countless weapons of worldshattering power. Amongst these machines of destruction are the Titans of the Titan Legions - bipedal warrior robots as tall as sky-scrapers and controlled by human crews. The Orks have equally large Gargants, crude mechanical representations of their Gods, belching flame and devastation. Other races also find themselves caught up in the battle for survival. The ancient and technically superior Eldar are bound in their age-long struggle against Chaos. The incredibly tough mutant Squats, descended from the human settlers of the galactic core, have become staunch allies of the Imperium, In the eastern fringe of the galaxy the human and Eldar settlers of the Knight Worlds fight among themselves for possession of dinosaur herds, sometimes uniting to resist invaders or to aid the Imperium.
Space Marine provides rules which allow you to represent all this on the tabletop - and much more besides! As well as the Space Marine rulebook, this box contains models representing three different forces: Space Marines, Eldar and Orks. The box also contains a Warlord Titan - the mightiest warrior machine of the Titan Legions. This book explains how to assemble your forces ready for battle, and provides the rules required to unleash mighty armies upon the tabletop. You can expand these forces by adding further plastic and metal models from Citadel Miniatures, or you can choose entirely new forces in the form of Imperial Guards, Squats, or Chaos.
As the commander of a mighty army, each player relies upon his tactical skill to outmanoeuvre and outfight his opponent. He must work out the best time to launch an attack, whether buildings, high ground or other features are worth capturing, and how terrain can be exploited to give troops cover. Needless to say it is vital to choose the right troops: infantry to support your advance and occupy buildings, battle tanks to provide fire power, fast troops to rush round the enemy’s flanks, and the near-unstoppable Titans to deliver the killing blow. Of course luck also plays a part, and the best generals will be prepared take advantage of good fortune just as they guard against set-backs by the clever positioning of reserves. Naturally you can’t become an expert overnight!
The forces in the Space Marine box provide you with a solid core of infantry and tanks. Soon you will want to explore the tactical power of new troops by adding reinforcements in the form of plastic or metal Citadel Miniatures. The Space Marine rulebook gives you extra rules for these additional troops, allowing you to expand your existing forces. In addition we are preparing a companion set called Space Marine Armies, which describes the Space Marine, Imperial Guard, Eldar, Titan Legion, Ork, Squat and Knight armies in complete detail, along with exhaustive rules for the many new formations and weapons described.

Space Marine is the game of epic battles in the far distant future, where mighty warriors clash in an apocalyptic conflict which will decide the fate of the galaxy. Space Marines, the armies of the Imperial Guard and the Titan Legions are the embattled defenders of the Imperium of Humanity. Against them are arranged the implacable enemies of mankind including the daemonic forces of Chaos and their barely sane and strangely mutated mortal followers. Throughout the galaxy hordes of barbaric Orks rampage and destroy, driven by their insatiable racial need to conquer and enslave. The warring forces are armed with gigantic war machines and countless weapons of worldshattering power. Amongst these machines of destruction are the Titans of the Titan Legions - bipedal warrior robots as tall as sky-scrapers and controlled by human crews. The Orks have equally large Gargants, crude mechanical representations of their Gods, belching flame and devastation. Other races also find themselves caught up in the battle for survival. The ancient and technically superior Eldar are bound in their age-long struggle against Chaos. The incredibly tough mutant Squats, descended from the human settlers of the galactic core, have become staunch allies of the Imperium, In the eastern fringe of the galaxy the human and Eldar settlers of the Knight Worlds fight among themselves for possession of dinosaur herds, sometimes uniting to resist invaders or to aid the Imperium.
Space Marine provides rules which allow you to represent all this on the tabletop - and much more besides! As well as the Space Marine rulebook, this box contains models representing three different forces: Space Marines, Eldar and Orks. The box also contains a Warlord Titan - the mightiest warrior machine of the Titan Legions. This book explains how to assemble your forces ready for battle, and provides the rules required to unleash mighty armies upon the tabletop. You can expand these forces by adding further plastic and metal models from Citadel Miniatures, or you can choose entirely new forces in the form of Imperial Guards, Squats, or Chaos.
As the commander of a mighty army, each player relies upon his tactical skill to outmanoeuvre and outfight his opponent. He must work out the best time to launch an attack, whether buildings, high ground or other features are worth capturing, and how terrain can be exploited to give troops cover. Needless to say it is vital to choose the right troops: infantry to support your advance and occupy buildings, battle tanks to provide fire power, fast troops to rush round the enemy’s flanks, and the near-unstoppable Titans to deliver the killing blow. Of course luck also plays a part, and the best generals will be prepared take advantage of good fortune just as they guard against set-backs by the clever positioning of reserves. Naturally you can’t become an expert overnight!
The forces in the Space Marine box provide you with a solid core of infantry and tanks. Soon you will want to explore the tactical power of new troops by adding reinforcements in the form of plastic or metal Citadel Miniatures. The Space Marine rulebook gives you extra rules for these additional troops, allowing you to expand your existing forces. In addition we are preparing a companion set called Space Marine Armies, which describes the Space Marine, Imperial Guard, Eldar, Titan Legion, Ork, Squat and Knight armies in complete detail, along with exhaustive rules for the many new formations and weapons described.