Emperor's Children 1st Edition Development

During the first centuries of exile the Sons of Horus were the most combative of all the Traitor Legions, as if seeking to atone for their previous cowardice. Over the centuries the Sons of Horus worshipped one Chaos Power after another, giving themselves willingly as hosts to Summoned Daemons. With each change in loyalty the Daemons of the rejected Power retreated into the warp, leaving discared husks where once had been Legionnaires. The Sons of Horus were driven to the edge of extinction as a Chapter. It was during this period that the Sons of Horus discovered a means of hosting Daemons that did not destroy the mortal host. The Legion was saved.

The revived, but still numerically inferior, Sons fought a number of wars against the other Traitor Legions, which culminated in the destruction of Sons’ fortress. The Warmaster’s body was removed and cloned, much to the disgust of the remaining Sons. Denied their Warmaster, the Sons rejected his name, their chapter title and painted their armour predominantly black. Ina lightning raid the new ‘Black Legion’ destroyed the Warmaster’s body and fled into a further exile. The Chapter’s remaining space barge vanished into the dust nebulae about the Eye of Terror.

The Black Legion has raided the Eye of Terror and Imperial worlds ever since. Their hulking space barge has been seen in many parts of the Imperium, only to vanish as mysteriously as it had arrived. The Legion leaves traces of its presence on many planets, and has fought against Imperial forces on many occasions, but its motives and loyalties remain unclear. During the Ultramarines’ operations against the Tyranid hive-fleet ‘Behemoth’, for example, a Black Legion helmet was found by a combat ship clearance squad. Inquisition scholars are still divided over the significance of this discovery.
 
Although nominally loyal to the dead Warmaster and his clone-sons, the history of the Traitor Legions is littered with internecine struggles, as one Legion has fought with the servants of a rival Chaos Power. For the most part, however, rival Legions vent their hatred upon the Imperium that defeated and imprisoned them. Possessed Legionnaires are naturally attuned to the warp, and have no difficulty in guiding their Legion transports (which are now little better than hulks) across warp space to almost any point in the galaxy. The Legionnaires descend from their ships, destroy and plunder an Imperial world, and retreat into the Eye. Only when a loyal Chapter of Space Marines is nearby does a raid meet formidable opposition.
 
WD 107

Adeptus Titanicus is advertised as a future release

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And another excerpt from Slaves to Darkness would be shown

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And the army list for Chaos Renegades from Lost and the Damned would be shown allowing for a chaotic grouping of renegades, traitor legionaires, orks and others. It also allowed you to take Emperor's Children as part of the force.

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White Dwarf 108

Combat Cards would be advertised with a winter release
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And Adeptus Titanicus would be shown off in detail being advertised for a winter release.
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The Chaplains and Commisar section would detail the roles of both figures and be among the first mentions of the term primarch.



CHAPLAINS OF THE IMPERIUM

‘’Each fortress-monastery of the Legiones Astartes, or space barge (for the space-dwelling Chapters of Marines), has a chamber known as the Reclzsiam. It is here that the cult ceremonies and rituals are performed in the presence of the entire Chapter. These are carried out under the guidance of the Reclusiarch and his superior, the Master of Sanctity, who is the spiritual head of the Chapter. While each Chapter follows the tenets of the Imperial Cult, individual Chapters have extended the Cult to include ceremonies which have relevance only to their own members. For example, reverence for Primarchs is widespread amongst the Legiones Astartes. These are the heroes of each Chapter, who fell in battle and upheld the honour and traditions of the Legiones Astartes in a particularly notable fashion. The Chapter’s collection of Primarch relics and war-gear is entombed in the Chapter catacombs, placed upon sepulchres or hung in the Reclusiam. The importance of faith to Marines is further reinforced in the Company Chapels. All ten companies within each Chapter have their own Chapel where Marines can observe the rites of the Chapter and those special to their own company. Here the worship is supervised by one of the Reclusiarch’s subordinate Chapiatns. It is the Chaplains, living and fighting alongside their battle-brothers, who are responsible for the spiritual health of the companies.’’



CHAPLAINS IN BATTLE

Chaplains are a puritanical and sometimes eccentric group. Their religious zeal has a strong practical slant, as befits a warrior. They fight alongside their battle-brothers, reciting extracts from the Chapter’s Creed and Liturgies. Indeed, their dedication adds considerably to the fearsome reputation of the Marines. Their inspirational sayings and constant exhortations harden the determination of every Marine to serve the Emperor and relive the former glories of the Chapter Primarchs.



Armour and Appearance

Marine Chaplains wear a variant type of standard issue Marine armour. A Chaplain can appear stylised and archaic when compared to his fellow Marines, which makes him stand out and act as a focus for his brethren. Some or all of a Chaplain’s armour is painted black. A skull insignia usually adorns the right shoulder and this is often displayed on both pads. Skulls can also be repeated throughout a Chaplain’s uniform. Skull-shaped helmets are common, and the upper chest armour or even the whole of the body armour may be cast in the shape of a skull. Skull-shaped| groin-guards are also not unknown. Chaplains are also marked by one or more Primarchal battle relics which are worn or carried into battle. A single gauntlet from the armour of a Chapter hero passes on a little of the Primarch’s fortitude and faith to the Chaplain



TYPICAL CHAPLAIN UNIFORM VARIATIONS

Black is the official colour for Chaplains’ armour. However, over millennia, chapters often incorporate their colours and insignia onto the uniform, resulting in wide variations from the basic colour scheme. Many of these changes come about as a result of a Chaplain repairing his armour from available resources while on a campaign. Some modifications are adopted permanently. Hybrid uniforms can also appear if the Chaplain dons archaic power armour kept as a primarchal relic. Of course, apart from the organisations they belong to, Chaplains themselves have along lifespan, so there is plenty of time for them to stamp their own personality on their armour. The examples below provide guidelines that you can experiment with when painting up your Chaplains.
 
Adeptus Titanicus (1988)

Only when the Imperium was still new, during the Horus Heresy, was the Emperor's supremacy seriously challenged. In the 31st Millennium, the forces of the Imperium turned against the Emperor, and humanity tottered on the brink of disaster.


It was during the Age of Strife that the knowledge needed to maintain the Titans was lost, and their use became increasingly rare. By the time of the Imperium only one group knew how to build, maintain and operate the Titans - the tech-priests of the Adeptus Mechanicus. Within the Adeptus the knowledge was concentrated in one of its fighting arms: the Collegia Titanica or, to give it its full title, the Adeptus Mechanicus Collegia Titanica. This technological priesthood is also known as the Adeptus Titanicus, a contraction of its full name. The Collegia Titanica/Adeptus Titanicus was organised from remnants of old Titan Legions. In the wake of the Horus Heresy and the defection of many of the Titan Legions, a new organisation of guaranteed loyalty was required. Independence in thought and deed was abandoned or rigorously monitored. The new Collegia’s part in this was to sweep away the old Titan Legions, gathering the remaining Titans into a single force whose loyalty could be assured. The reorganisation was a success: since the time of the Heresy the Emperor and his Administratum have had little cause to worry over the Collegia.


THE DIVISIO MILITARIS

The Orders of the Divisio Militaris, usually referred to simply the Military Orders, are the successors of the old Titan Legions from the Age of Strife. Many can trace their unit histories back beyond the founding of the Imperium to those troubled times. Used when a swift, clinically precise, strike by a Space Marines Chapter of the Adeptus Astartes would be inappropriate, the Military Orders are the cutting edge of the Collegia. Each Order is based on its own Forge World, and includes many ground combat troops and support staff inaddition toits Battle Titans. Some of the Military Orders are highly specialised forces, created to deal with siege ‘works or combat in exotic planetary atmospheres, for example. No Order, however, is allowed to have its own space transport; it is a matter of Imperial policy that this must be provided by the Imperial Fleet. Transport is denied to the Military Orders for good, if historical, reasons. During the Horus Heresy more than half of the Titan Legions joined the rebellion. With their own transport ships they were able to fight mobile campaigns, and Titans even took part in the siege of the Imperial Palace. In the reorganistaion that followed the Heresy, the Military Orders were deliberately made reliant on the Fleet for transport; deprived of mobility, rebels could be quickly isolated and destroyed. By and large, the policy has been a success. Over a hundred of the Divisio’s Orders are stationed near the Eye of Terror to combat the Chaos Titans of the banished ‘Traitor Legions. The remainder are scattered at strategically important sites across the Imperium.

THE IMPERIAL HIERARCHY
The Emperor is the undisputed Master of Humanity. Ageless and ancient, he lived in hiding among men for millennia. After the founding of the Imperium, he emerged as Mankind’s most powerful psyker, who had no need to fear any warp creature or personal threat Wounded during the Horus Heresy, the Emperor ordered a life-support machine of incredible complexity to be built, the Golden Throne. As soon as it was completed, he was placed within its confines, where he has remained for ten millennia, sustained by life-energy drained from millions of human psychics. His will maintains the navigation beacon of the Astronomicon and binds humanity together. On a year to year basis within the Imperium the Emperor’s Will is carried out by two colossal organisations: the Inquisition and the priesthood of the Adeptus Terra, Tens of millions of adepts, scholars, priests, soldiers, governors and Inquisitors exist only to serve.

THE WARRIORS OF THE IMPERIUM
The teeth of this governmental machine are the armed forces of the Imperium. The Imperium’s might is concentrated in the Guard, the Fleet, the Adepeus or Legiones Astartes and the Collegia Titanica, which is discussed in a separate section of this book. The Adeptus Astartes, the Space Marines, are the finest warriors ever created by humanity. There are one thousand Chapters, each of one thousand Marines, a mere million battle-brothess. Their worth, however, is not measured by numbers alone - Marines are devout and dead warriors, capable of awesome destruction. Chapters can move quickly to nullify a threat, supported by the own transport, vehicles and heavy weaponry. If Titans can be likened to a bludgeon in the hands of the Emperor, the Space Marines are a cutting edge to be used with clinical precision.

CHAOS
Mention has been made elsewhere of the malevolent psychic creatures which live in warp space. These beings have preyed upon psykers throughout human history, using them as gateways into the real universe. Accounts of witchcraft, possession and daemons appear again and again in the Imperium's most secret records, along with hints of other, darker mysteries. Within the Inquisition there is a secret college, the Ordo Malleus, which is devoted to the combatting such phenomena. Their scholars have determined that there are four great powers within warp space, consistently identified in ancient and proscribed writings as Khorne, Nurgle, Slaanesh and Tzeentch The domination and possession of psykers is only one weapon in their armoury. Human perversity and greed works in their favour; there are those who, for reasons of their own, are prepared to commit the ultimate heresy and offer worship to these dark beings. They are called the great Powers of Chaos by their followers, who work for the overthrow of mankind and the triumph of Chaos. The Inquisition’s Ordo Malleus and other, more clandestine organisations, fight a secret war against Chaos and its servants. Few know of the struggle, for to know is to risk corruption and temptation Humanity as a whole must never learn of the battle, else the darkness would surely triumph. Ignorance is the armour of purity. The few outside the Inquisition who do have some inkling of the truth are silenced; death or mind scrubbing is their only fate.
 
THE HORUS HERESY

Ten thousand years ago, when the Imperium was young and the Emperor walked among men, rebellion flared. The Imperium was split and Mankind teetered on the edge of disaster. A new age, one ruled by the forces of Chaos, began in civil war and with acts of desperation and brutality. General Horus was regarded as the finest military commander of his age. When brave deeds were common, he was exceptional, and the Emperor eventually honoured him with the title of Imperial Warmaster, second only to the Emperor himself. Yet at the height of his powers, Horus, the hero who could do no wrong, turned against his Emperor. On the feral world of Davin, the Warmaster was possessed by a Daemon from the warp.

With a tool such as Horus, the servants of Chaos planned to destroy the Imperium and install their own puppet Emperor. Darkness would be unchecked and universally triumphant. The daemonic Horus, still respected and loved by his troops, plotted and conspired; all his skill was bent towards the destruction of the Imperium and his Emperor. The plot was eventually exposed, and thus began the First Inter-Legionary War.

The pax Imperia dissolved as news of the rebellion spread Many Imperial units declared for Horus, attracted by his reputation, yet unaware that he had been corrupted by Chaos. Old dissatisfactions with the Emperor’s rule were voiced once more, and battles erupted in system after system. For each regiment, corps and army that joined the rebellion there were those who remained loyal. The war and the Imperium hung in the balance, neither side able to deliver the crushing blow.

And then Horus struck at the heart of the Imperium. The Warmaster mounted a direct assault on Terra; the Luna defences were crushed, and the Imperial Palace itself breached. His followers, the Traitors of the Adeptus Astartes, Mechanicus and Titanicus, fought a savage campaign. No quarter was given or asked. All that stood between Horus and victory on Terra were the Adpetus Custodes, the Emperor’s personal bodyguard, the Imperial Fist and White Scars Marine Chapters and the Titan Order of the Fire Wasps. The struggle for the Imperium would be won and lost in the battle for the Imperial Palace.

And on the 55th day of the battle, the Traitor Legions and their Titan allies reached the walls of the Inner Palace. Despite acts of insane valour by the loyalists, victory was within Horus’ grasp. As the Outer Palace was abandoned to the rebels, the Emperor acted. An elite company of Adeptus Custodes and Imperial Fist Marines teleported into the Warmaster’s command bunker. They were lead by the Emperor himself A brutal firefight ensued; the Emperor sustained terrible wounds and Horus was killed. As word of the Warmaster's death spread, the Traitors paused, and then fell back to their transport barges. The Emperor was carried from the field and placed in a support bubble. In the confusion of victory and defeat, however, the Warmaster's body was never found. The Sons of Horus Chapter had fled from the Palace with his remains, the signal to all that the rebellion had failed.

The Traitors fled into the Eye of Terror, a collection of dust shrouded hell-worlds battered by warpstorms and worse. The Emperor was confined to the Golden Throne of Terra, the machine that has supported him to this day. He pronounced his judgement upon the rebels: they were to be exiled and accursed. All records were destroyed. It was to be as if the Traitors had never been part of humanity and the Imperium. Seven years of hard fighting remained, as the rest of the Imperium was cleansed of the naïve rebels who had sided with the Warmaster. All were destroyed or driven into the Eye during the Great Scouring.

The Traitors have remained sealed within the Eye of Terror. Lest they should return to threaten the good order of the Imperium, its boundaries are constantly patrolled and monitored. The Imperial Fleet and the Inquisition maintain a close watch upon the doings of the Traitors, while over one hundred Titan Orders of the Divisio Militaris are assigned to worlds near the Eye. They have no purpose but to stand ready against the day when the Traitor Legions and their Chaos-Titans could once again threaten the Imperium. For ten thousand years watchfulness around the Eye of Terror has been a constant duty, borne with quiet pride by the Emperor’s servants. It is the mark of their unshakeable loyalty to the Imperium and the person of the Emperor. A fuller account of the Horus Heresy, its aftermath and the participating Traitor Legions can be found in Realm of Chaos.
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1989



110 would establish the battle of Nycron that the legion would participate in.

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Simon Detroit would the original mention of a noise marine.

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WD 117

Traitor terminators are unveiled that in a later Space Hulk expansion could be played as Emperor's Children.

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Another primach lore expansion
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Warhammer Rock
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SPACE MARINE 1989

CHAOS



When spaceships travel from one star system to another they use warp drives which take them into another dimension - which humans call the warp or warp space. However, warp space is not empty - it is a realm of psychic energy inhabited by incorporeal but very powerful creatures. The four most powerful of these creatures are the Chaos Gods Khorne, Slaanesh, Tzeentch and Nurgle, but there are many more. Some are daemonic servants of these Great Powers, and others are lesser powers in their own right. The creatures of the warp are not content with their existence in the universe of Chaos, and they are always trying to find ways into the material universe. They can do this by finding gateways into real space - such as are created whenever a ship enters or leaves the warp. Gateways can also be created unconsciously by psychic humans and other living creatures - for every living creature has a tiny spark of ethereal existence in the warp which is called their astral body. This is why powerful human psychics and Eldar Seers are able to enter a trance and enter the warp with their minds - their astral bodies are travelling through the warp, amongst the creatures of Chaos. Needless to say this is very dangerous because a daemon can capture the astral body and destroy it or enslave it, so that the living person becomes a mindless tool of Chaos.



pledging to fight on behalf of their daemonic master in return for unearthly power. Such power is mighty indeed, for the Chaos Gods are able to use such a person as a channel for their immense energies. The individual becomes a Chaos Champion, and his body becomes twisted into an ever more horrific form. The Champion often gains incredible power for a period, but eventually he will be destroyed by the unnatural forces that course through his mortal body. On every human world there are secret worshippers of Chaos, gathering their strength, increasing in numbers and awaiting the day when they will rise up and overthrow the Imperium. However, the chief threat from Chaos comes from the Daemon Worlds and the Chaos Marines that live there. The Daemon Worlds are planets where Chaos has taken over, Warp space and normal space have become intermixed, breaking down the laws of physics that govern the material universe and introducing a new, insane, order where magic is real and all kinds of improbably mutated creatures exist alongside mortal beings.



The Daemon Worlds are hellish places: some of them are flat, others have skies that burn, while others are dreamlike and insubstantial. Daemons and other creatures from the warp can live on these worlds in physical form, although they cannot move beyond them, and living creatures too can survive here.



One of the most serious threats to the Imperium is the flood of mortal armies from the Daemon Worlds, which are commanded by Daemon Princes of Chaos and daemons of the Chaos Gods. Of these forces the most notorious are the Chaos Space Marines. Thousands of years ago, when the Emperor was still fully alive, some of his Space Marine Chapters were infiltrated by Chaos and rebelled against him, plunging the Imperium into a long and bitter war known as the Horus Heresy. Eventually the Chaos Space Marines were beaten and their Arch-Champion Warmaster Horus destroyed in hand-to-hand combat with the Emperor. The remnants of the defeated Chaos Space Marine Chapters fled to the Daemon Worlds. They and their descendants still live on there, nurtured by daemons and risen to the status of Champions of Chaos. ‘These Chaos Space Marines raid the Imperium, ravaging human space and despoiling unprotected planets. Fortunately for humanity Chaos is divided amongst itself, the four Great Powers and other lesser creatures war against each other constantly, striving for supremacy in the warp. This is just as well, because were the Great Powers to unite in one supreme effort there is little doubt that the material galaxy would be overwhelmed by Chaos and turned into a daemon realm.

 
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WD 119

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Based on the Bolter and Sensor mini a treacherous member of the legion would appear in this issue and in a later issue alongside Tony Cottrell and Guy Carpenter's titan conversions.
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